BUFF EX SKILLS
|Doubles damage for the whole duration.|
|Share Bravery||60s||—||All allies|
|Reduce your Bravery to 1/3, and give each of your allies that amount.|
|Recover HP by 20 per 0.6 seconds. (1000 HP in 30 seconds)|
|Increase Defense power by 2.6 for the whole duration.|
|Increase Bravery by 25 per 0.5 seconds. (1000 in 20 seconds)|
|Increase movement speed for the whole duration.|
|Can guard HP attacks, and normally unblockable moves except counter HPs.|
"Temporarily increase the duration of some buffs for all allies."
Stops effect time reduction for all buffs for 50% of their whole effect duration (up to 10 seconds).
|Removes debuffs with some exceptions. (Ex: Doom cannot be removed this way)|
|Move instantly to Target's location. Gains invincibility early, and retains invincibility into most actions after the move has ended.|
|Copy all buffs from Target enemy for each of their durations.|
|Share HP||60s||—||All allies|
|Reduce your HP to 1/3, and give each of your allies that amount.|
DEBUFF EX SKILLS
|Fire Poison magic at the target for 160 damage, on hit inflict with Poison debuff (reduce Bravery by 25 per 0.5 seconds — 1000BRV in 25s).|
|Generate a tornado with a suction effect on the targeted enemy.|
|Rend Shield||50s||15s||2m [area]|
|Reduce the enemies Defense Power to 0.4 for the duration of the debuff.|
|Fire Time magic at the target for 160 damage, on hit inflict with Slow debuff (reduce movement speed to 0.7 for 10 seconds).|
|Reduce the opponents Brave Attack Power down to 0.1.|
|Generate a trap that continuously drains enemy bravery in it's area in increments of 48 (affected by buffs and debuffs). Can drain enemies Shield as well. Cannot break Summon Cores.|
|Reduce affected enemies dash gauge to 0 for 5 seconds.|
|Darken the entire screen of all enemies.|
"Temporarily increase the duration of some debuffs."
Stops effect time reduction for all debuffs for 50% of their whole effect duration(Up to 10 seconds).
|Removes Buffs. (Generic Buffs Only)|
|Fire a magic projectile that restricts the movement. If a person Keeps through it, the effect is applied as they land from their move. When it clashes with a projectile with higher Magic Contact Judgment, it will explode as normal. Enemies caught in the explosion are affected in the same way as if thy got hit by it.|
|Target enemy gets a debuff where they can only target you.|
|Give enemies a Doom debuff where if they do not land an attack against the person who initiated the ex skill in10 seconds, they get Bravery Broken. Break Bonus is not given to anyone.|
Edited by HYNE