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Chris Shade

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Dissidia Final Fantasy



Everything posted by Chris Shade

  1. Chris Shade

    D-V Mods

    Reported for spamming of multiple people's topics.
  2. Chris Shade

    Chris Shade's Dissidia Model Imports

    So, being the idiot that I am, I was unaware of this website being a thing. I see a few of the other people I know from the Dissidia Forums here. All my mods are added in. So as homage to Square-Enix for making this game, this post is dedicated to mods using characters from their works. Riku Roxas Sora (Christmas Town outfit included) Final Form Sora Vanitas Remnant and Nightmare Armored Ventus Advent Children Cloud EX Weapons Dancer Bartz Kingdom Hearts 1 Riku Keyblade Armor Mod Pack Freelancer Bartz Struggle Champion Roxas Crisis Core and FF7Remake Style Cloud Shinra Infantry Cloud Limit Form Sora
  3. Chris Shade

    Chris Shade's Dissidia Model Imports

    So instead of working on a Dissidia mod, I've been wasting my time doing this.
  4. Chris Shade

    Rare DLC Character

    Here's Vanitas-Ventus https://www.mediafire.com/file/z1gj53u80e8j7jx/Venitas.rar/file
  5. Chris Shade

    Haussenkraft's Mod Collection

    What the hell, where did you get this? 300? New Hero?
  6. Chris Shade

    Deraj8 Modding Archives

    What's the viewport setup for your Milkshape, cuz it seems to me like the model you loaded into it is not actually upright, but rotated 90 degrees from origin
  7. Chris Shade

    (I need help) Aquanort Mod

    Lemme tell you something, character models are the same between the PSP version of Aqua and the version of her from KH2.5. The only difference between them is the resolution of the textures, which might be an issue because Dissidia 012 has file size limitations for their GMO, and textures are the second biggest parts of a GMO to take up file space, next to the animations. The only model differences between PSP version of BBS and the ReMIX is the poly count of the playable keyblades. Everything else is just higher resolution textures.
  8. Chris Shade

    Chris Shade's Dissidia Model Imports

    Guys who translated the Nanoha PSP game taught me how to rip from it. So which do you prefer? Movieverse? Or Original anime version?
  9. Chris Shade

    Chris Shade's Dissidia Model Imports

    I found no uploads of it. The only trace I found were to a tool to rip them made on a Chinese blog, but the MediaFire link is dead and nobody re-uploaded it.
  10. Chris Shade

    Chris Shade's Dissidia Model Imports

    From Magical Battle Arena NEXT. Problem is that the thing has so many triangles that I can't actually have her transform whenever Lightning uses different weapons like that old Erza Scarlet. Most I could probably do is give her alternative gmos to use, one each for Lightning, Sonic, and Blaze forms.
  11. Chris Shade

    Yuna As Aerith Mod

    Not sure, unfortunately, the original creator, SkyBladeCloud hasn't been active all that much in the modding since before the old Dissidiaforums went down. I know he went an answered a couple of questions here, but that's the extent of his involvement.
  12. Chris Shade

    Chris Shade's Dissidia Model Imports

    So is anyone here a fan of Magical Girls?
  13. Chris Shade

    Deraj8 Modding Archives

    is using fragmotion absolutely necessary?
  14. Chris Shade

    Chris Shade's Dissidia Model Imports

    Guys. Check out the 1st post
  15. Chris Shade

    DDFF DLC Toolkit - DLC generation/edition tool!

    Guy on Deviantart said that this tool (http://forum.xentax.com/viewtopic.php?f=16&t=18042) works but the textures end up corrupted or something. If you can mix the two together, it should be able to work. I think.
  16. Chris Shade

    Assets from DFOO?

    Has anyone been able to rip assets from Dissidia Final Fantasy Opera Omnia? I'd actually would like to have some of the models.
  17. Chris Shade

    Deraj8 Modding Archives

    Do you think you could put instructions in the vid as annotations?
  18. Chris Shade

    Chris Shade's Dissidia Model Imports

    Xmas Special Here Check out the Original Post
  19. Chris Shade

    Deraj8 Modding Archives

    Deraj, do you remember how to disable Tidus's bubbles?
  20. Chris Shade

    Deraj8 Modding Archives

    Still though, the parts that you separated look like they were originally from one texture. I want to know how to make one Mesh entry load two textures.
  21. Chris Shade

    Deraj8 Modding Archives

    Is there a way you can do this in notepad++ instead of hex editing?
  22. Chris Shade

    Deraj8 Modding Archives

    Could you record a video on how you do it as an example? Just the explanation is not really helping me.
  23. Chris Shade

    Deraj8 Modding Archives

    I've been using Milkshape 3D. Zerox's tutorial is to export as psk, then use noesis to convert to FBX, before converting to MDS. The Blendbones and BlendOffset seems to be the key, but I dunno how they work.
  24. Chris Shade

    Deraj8 Modding Archives

    I meant that when I looked, the Bartz body and the Sora's crown necklace were both in one meshX, even though they were from 2 different textures. I usually end up with them being 2 separate meshXs unless I do some UV editing to stick them both into one texture.

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