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DyxoXinoro

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Dissidia Final Fantasy

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Everything posted by DyxoXinoro

  1. DyxoXinoro

    DISSIDIA 012: AQUANORT V3

    In this case I'm going to consider my actions premature. For transparency I'll say that we've had a history of spam bots, so I acted without thinking as if I was dealing with one instead of a real person. I would like to believe the forum's search function is sophisticated enough where if someone is looking for something specific, they would be able to find it by using the search tool. Which I think is the main reason why we have mod threads based on author and not by the individual mod. That on top of having several threads centering around the mods of one person flooding the forum would make appear that you're the only one posting in the mod section for someone who's casually looking through the site. I also think that such an appearance might make other users feel like you're attempting to undermine them. I don't personally feel like that's happening, but I can see it. Which is why I would like to have these merged into a single thread. I just wanted to hear your side of the story before I did so.
  2. DyxoXinoro

    DISSIDIA 012: AQUANORT V3

    However it sound like you, yourself, made all of these correct? And if that's so then on this forum it's often preferred for any modder to have all of their works in a single topic. I'm not sure how best to explain, but it's a forum culture thing. Sorry if that's a rather clumsy way of phrasing it. At the very least these are all videos from your youtube channel, from what I can tell. So that alone might qualify as being enough for it to all be linked to a single topic by some people here.
  3. DyxoXinoro

    DISSIDIA 012: AQUANORT V3

    Note: I had to use google translate to read that message so apologies if anything is lost in translation. However the reason why I'm considering it spam is because the volume of new topics being made at one time. I personally feel as though all these threads could be considered a single topic under "Kingdom Hearts mods" or something along those lines. Although I am willing to hear you out on why you believe these should be separate threads.
  4. DyxoXinoro

    DISSIDIA 012: AQUANORT V3

    Yeah, this should all be one collection. When my computer stops being dumb or another mod gets around, whichever comes first, these will probably be merged into a single thread.
  5. DyxoXinoro

    D-V Mods

    Question: Why aren't you sending links to the things you want to show your friend directly? Why bump topics that are not only inactive, but in some cases have been long since dead? Isn't it also message board etiquette to not necrobump a thread unless you actually have something to add?
  6. DyxoXinoro

    Combo Video Archive

    All those confirms into Satellite Laser are just beautiful to watch.
  7. Hey! Always happy to see some people willing to support what others might write off as a dead game. We don't organize much on the forums specifically, but if you haven't yet our discord (found under the Social tab at the top banner) has a fairly nice sized group of people who still actively play 012 and are willing to help you learn more competitive play.
  8. Table of Contents Final Fantasy I Matoya IV Rydia VI Edgar Roni Figaro Locke Cole Setzer Gabbiani VII Compilation Vincent Valentine Zack Fair VIII Rinoa Heartilly Seifer Almasy X Duology Paine XIII Trilogy Snow Villers Oerba Dia Vanille Oerba Yun Fang Hope Estheim Sazh Katzroy Yaag Rosch Galenth Dysley/Barthandelus XV Universe Noctic Lucis Caelum Prompto Argentum Gladiolus Amicitia Mystic Quest Benjamin Tactics Delita Heiral Kingdom Hearts Sora Xemnas Terra Live A Live Sundown Masaru Takahara Li Kuugo Chrono Trigger Robo Magus Devil May Cry Dante Lady JoJo's Bizarre Adventure Jotaro Kujo Rohan Kishibe Persona Eriko Kirishima (P1, P2EP) Makoto Niijima (P5) BlazBlue Ragna the Bloodedge Legend of Dragoon Dart Rose Kongol Miranda Other (aka series I can't see myself making multiple movesets for) Dust (Dust, An Elysian Tail) Captain Falcon (F-Zero/Smash Bros)
  9. DyxoXinoro

    Dyxo's custom Dissidia movesets

    Makoto Niijima Raider Queen - Run down foes with nuclear force. Fluff 012 Type Arcade Type Notes I've been playing a lot of Persona 5 lately, and my brain did what my brain normally does. It makes Dissidia movesets. Makoto I thought had the best potential out of any of the characters in it (aside from maybe Joker, but I could have fun with Wild Card nonsense using Yu Narakami or the P3 protag if I really wanted). The idea of a character just riding a bike across the stage to run people down was fun in my head. But I knew I could go further. Having her hop on and off Johanna as a core mechanic got my brain going, to the point where I ended up breaking some conventions to make it work wonders. Oh well.
  10. DyxoXinoro

    Dyxo's custom Dissidia movesets

    Terra Earthen Shadow - Break the enemy apart with the strength of the mountain. Fluff 012 Type Arcade Type Notes A while back Liam mentioned wanting to do the BBS crew as movesets, and made a comment about having trouble making Vanguards. So I offered to make Terra in his stead, mirroring the way that he had designed Ventus. Admittedly I had a tough time figuring out whether I wanted Dark Impulse or Rock Breaker as his final form, but I figured DI had a wider variety of moves to pick from (Dark centric vs Rock centric) and was more important to Terra's character (especially given it's forced upon the player in one fight). Though I ended up giving some dark moves to Fatal Mode so that Terra would actually be able to enter Dark Impulse if I were to follow by how BBS's Command Styles linked into each other.
  11. DyxoXinoro

    Dyxo's custom Dissidia movesets

    Jevil Underworld Jester - Disorientate foes with chaotic, mismatched abilities. Fluff Arcade Type 012 Type Notes I realize that by doing anything Toby Fox I open a bit of an internet Pandora's Box. However, I have no intention of doing anything else Undertale/Deltarune at this time. Jevil is just too fun and I had an easy time imagining him in Dissidia. The mechanics in UT/DR are a bit too weird for me to try and translate anyone else, even if I wanted to (and part of me does want to). Maybe when DR is finished I'll revisit the game and see if anyone else could be translated without too much weirdness. As such I picked a dungeon theme that I think can be used universally. We'll see.
  12. DyxoXinoro

    Dyxo's custom Dissidia movesets

    Delita Heiral Ark Knight - Cripple opponents with holy wrath and leave them for death Fluff Arcade Type 012 Type Notes To be honest, I never actually got that far into Tactics. So this is just me compiling and BSing some stuff for an AC/NT style moveset based on what people were saying on the Discord. I might finish this later and make it a proper entry into this thread, but who knows when that'll happen.
  13. DyxoXinoro

    Dyxo's custom Dissidia movesets

    Gladiolus Amicitia Shield of the King - Push through any opposition with a blend of brute force and powerful defenses. Fluff 012 Type Arcade Type Notes I feel like Gladio was the easiest one to make out fo all the brothers. Though maybe I shouldn't say that before starting Ignis, even though I already have him basically finished in my head. He just has a delightfully straight forward playstyle that I think I was able to translate almost 1:1 without any real issues into Dissidia. Plus I think people might enjoy the return of Shantty's old 012 BRV gimmick. And before anyone asks me about the potential balance issues with Royal Guard, I'm currently under the belief that if Gladio gets four stacks of rage I'm pretty sure he's either playing 1v1 (which the game isn't designed for) or someone's feeding him. Fantastic noob breaker, questionable effectiveness at higher play where people can either ignore him or harrass Gladio from a distance.
  14. DyxoXinoro

    Dyxo's custom Dissidia movesets

    Summons seem to be made with very general effects. Makes me kinda wish that they'd at least let Leviathan have his debuffs from the story mode when summoned.
  15. DyxoXinoro

    Dyxo's custom Dissidia movesets

    Rohan Kishibe Pink Dark Boy - Disable the opponent by sealing off their abilities. Fluff 012 Assist Arcade Type Note People mentioned the idea of a character being able to seal HP attacks in the discord, and then I asked myself "Why stop there?" I told you guys not to give me ideas .
  16. DyxoXinoro

    Dyxo's custom Dissidia movesets

    Prompto Argentum King’s Rifle - Stave off opponents with a mix of explosives, firearms, and deadly machinery. Fluff 012 Type Arcade Type Notes I've been meaning to do the boys for a while now, and a conversation on the discord as few days ago prompted me (heh) to start with the gunner. Seems to be the trend with my recent movesets. For whatever reason I seem to have a lot of fun making gunners for Dissidia. Maybe I'll do King. Or the rest of the boy band. Not sure.
  17. DyxoXinoro

    Dyxo's custom Dissidia movesets

    Captain Falcon Breakneck Bounty Hunter - Rush down opponents with lightning fast speeds and strikes. Fluff 012 Type Arcade Type I was going to let Liam do this, but unfortunately it seems like he's been banished to the Void. Though his moveset is based on how he plays in Smash Bros, I intentionally didn't port it 1:1 and took some creative liberties to try and capture the feel/aethetic of playing him. Especially with how I incorporated Smash 4's custom moves into his NT moveset.
  18. DyxoXinoro

    Dyxo's custom Dissidia movesets

    Robo Multi-Function Machine - Calculate and execute the ideal strategy with an array of powerful, interchangeable parts. Fluff 012 Type Arcade Type Notes Here's something five years in the making. First laid down the frame work back in 2013, and only just now finished it. It's what I meant when I said that Miranda would be a test for him. All the arm attack designs are based on concept art from Chrono Trigger's release. The DS Arms weren't included due to their lack of concept art (that I know of). Also, for whatever reason, it's not letting me add in his themes in. Not adding Quotes again, sorry. It's been so long since I've played Trigger that I kinda forgot how he talks.
  19. DyxoXinoro

    Dyxo's custom Dissidia movesets

    Miranda Sacred Sister - Stand your ground with a flurry of arrows and divine light. Fluff 012 Type Arcade Type Notes
  20. DyxoXinoro

    Dyxo's custom Dissidia movesets

    Rose Black Monster - Eliminate enemies with a power that can deny even gods. Fluff 012 Type Arcade Type
  21. DyxoXinoro

    Dyxo's custom Dissidia movesets

    Kongol Gigantos - A giant of a man capable of breaking others within the blink of an eye. Fluff 012 Type Arcade Type Can you tell that I really like dragoon yet?
  22. DyxoXinoro

    Dyxo's custom Dissidia movesets

    Dart Feld Red Eyed Dragoon - Burn opponents down with relentless, insanity driven assaults. Fluff 012 Type Arcade Type Notes
  23. DyxoXinoro

    Dyxo's custom Dissidia movesets

    So I was a dumb and forgot to include Matoya's NT style moveset when I first posted her. Whoops. Still got no idea what to do with quotes though.
  24. DyxoXinoro

    Dyxo's custom Dissidia movesets

    I think some people might see Monk, since Master is playable in Record Keeper, but I doubt anyone would expect White Mage or Thief. OG Red Mage would be fantastic though.
  25. DyxoXinoro

    Dyxo's custom Dissidia movesets

    Matoya Eccentric Witch - Harness immense magical power and healing potions Fluff 012 Assist Arcade Type Notes On the discord we were talking about potential FF1 reps that could be added into NT, and Matoya came up. Then I remembered that she was in Record Keeper and tried my hand at transferring her RK abilities into Dissidia. I'd say it went pretty well, even though I firmly believe that she wouldn't be more than just an assist in 012 (plus if Liam can get away with it, so can I). That said, I have zero clue what her quotes would be since I haven't played FF1 in a long ass time and don't play XIV.
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