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  1. https://www.reddit.com/r/dissidia/comments/52qpba/new_conflict_of_the_gods_ace_information/ Here are the related articles : http://cache.sqex-bridge.jp/guest/information/20861 http://cache.sqex-bridge.jp/guest/information/20987 http://cache.sqex-bridge.jp/guest/information/20862 So, here is the TL;DR version : The conflict will actually not be an entire different new mode as it will use the mission mode and the national ranked mode as its forms. Players will choose their faction in a separate menu where will be displayed the current points etc... and then will be able to queue for the normal modes as usual. Players from different factions ( Materia / Spiritas ) will still be able to play with each other, similarly players from the same faction facing each other is possible. The case where a full faction vs faction game will happen is if 3 players from the same faction are queing up together in favorable hours. When this condition isn't met, when the teams are composed of mixed factions or when the same faction faces each other, this is called "extra battle" because points will have to get adjusted afterwards. Rewards are distributed differently depending on wether you're in the winning faction or not Rewards are distributed after the first match you play since the conflict's end. Sanctuarium has been updated in order to show a conflict of the gods section. The winning emblem will also be displayed after every conflict. The aspiration effect has been changed, where you could previously "stack up" your aspiration effects with 2 different spells, a single aspiration effect will be kept for each player. The lock on dash has been changed, now it will approach differently the altitude difference between both characters in order to make the chase after summons' launch attacks easier for example. The first conflict of the gods will start September 15th at 8 AM. It will end on September 28th at 6 AM. Ace will be unlocked with points earned during the conflict of the gods : If you're in the winners team you will have to get 1500 points. If you're in the loosers team you will have to get 2000 points. Knowing the rewards are given after the first match you play once the conflict is finished, Ace is most likely going to appear on the 28th. These rewards : player icon, Suzaku title, BGM ( suzaku's fire ), Ace will also be unique rewards related to the first edition of the conflict of the gods. I guess that regarding Ace, all players won't be able to play him instantly, rather, the ones who will earn enough points will get to play him in an "early access" kind of deal. Then other than that, more information about bug fixes, updated sanctuarium content ( my account etc.. )
  2. I'm interested to see how they will developp the story and the Spiritas/Materia conflict but also how they will link the content between these two games. Will there be a direct correlation where characters like Vivi, Steiner, Rem, Seifer, Hope, Sazh, Seymour will get in the game ? Will we have similar stages ? ( 1:15 , 1:22 etc.. ) I want to know ;-;
  3. Well, I'm new here and probably unknown to all, so.. hi ! I personally heard about the first Dissidia in the first weeks of its announcement and couldn't stop my excitement when it came to see new models of my favorite characters. I really loved most of them with their original voices, especially Zidane ( even if he had a weird jaw .. ). I ended up importing the game in japanese because I couldn't wait for the western release which still wasn't announced and I was afraid of losing the japanese voices that were imo really fitting the characters. And dear lord, I loved that game, I played hundred of hours on it. Sadly I couldn't get excited about Duodecim years later, maybe from consuming that much the first one, the characters that were added were far from being my favorites, quite the opposite, and I wasn't too confident about them recycling most of the story lines from the first game while just adding the world map and few chapters. I also wasn't interested at all in the assist systems and the balance changes, which were imo changing the game too much. So I skipped that one and only picked it up recently. I wasn't that interested in these games competitively, mostly because I'm more of a team player so I didn't like the 1v1 format, and because I simply hated the OP dodges and chases from a multiplayer point of view, they felt wrong to me. So I didn't go really far when it came to mastering these games, my favorite Characters were Zidane, Kuja, Jecht. So I found my gem recently with Dissidia Arcade. I forgot to mention that I'm currently staying in Japan and playing on a regular basis, although I should probably stop for a bit as I already spent probably more than 200$. My favorite characters so far are Zidane & Y'shtola by a large margin followed by Ramza. So yeah, I'm quite enjoying support-oriented characters as I expected. At the moment I'm interested in discussing the future of this game and trying to give regular updates and such on the new content, in order to do so I also recently obtained the mod powers of the Dissidia subreddit. I'm currently in the process of completely re-designing it in order to attract more people to it. Here, you can check my card... Sorry, I always wanted to make this joke.

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