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John Smith

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John Smith last won the day on May 21

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  1. John Smith

    DDFF DLC Toolkit - DLC generation/edition tool!

    https://www.mediafire.com/file/e8ivkop7pyvl0ra/Dissidia+Modding+Suite+v+0.66+BETA.zip https://www.mediafire.com/file/ebad3k8d4i3fnn8/Dissidia+Modding+Suite+v+0.1.0.zip http://www.mediafire.com/file/s81o058yo3ajepa/UMDGEN.zip/file
  2. John Smith

    Music Mod Help

    for enable the option to save .Mp3 file as .wav with Atrac3 attributes in Goldwave, you have to do this step first 1. Download the files for enabling save as .wav with Atrac3 attributes option for Goldwave from here: https://www.mediafire.com/file/q5cw1a74kmp51gm/ATRAC3+FIX.zip 2 . Unzip the zip file using winrar/7zip and move the extracted atrac3.acm and atrac3.reg files into Windows\SysWOW64 3. Run the atrac3.reg file, this will adding the info to the registry to register the ACM codec and enable Goldwave true function, now you can use Goldwave to save .Mp3 file as .wav with Atrac3 attributes
  3. John Smith

    Dissidia Modding Suite(New Version) Tutorial

    https://www.mediafire.com/file/77727mqttinll2s/Dissidia+Duodecim+Music+Converter+Pack.zip 1. First you will need to click on atrac3.exe within the ATRAC3 Codecs folder and install the .at3 codec 2. Once that is done, you need to click on gwave558.exe and install Goldwave 3. Launch the program and register offline(use the provided keygen to generate a license key) 4. Move atrac3.acm and atrac3.reg files within the ATRAC3 Codecs folder into Windows\SysWOW64 folder and Run the atrac3.reg file, this will adding the info to the registry to enable Goldwave true function 5. Now all you have to do is edit your own custom song file however you want in Goldwave and then save it as a .wav file with ATRAC3 132kbps in the attributes drop down box 6. You will then need to click on GWAT3.exe and drag your .wav Atrac3 132kbps music file into the GWAT3 field and click "goldwave" to convert it into .at3 file(important note, GWAT3 will only accept a .wav ATRAC3 132kbps file from Goldwave, otherwise it will gives an error) 7. Use ddff dlc toolkit to rename the newly created .at3 file to edat and move the generated edat to your DLC folder(memstick\PSP\GAME\ULUS10566 or memstick\PSP\GAME\ULES01505 if you use the EUR version and memstick\PSP\GAME\NPJH50377 for the JPN version) P.S if step 1-6 didn't work out for you, use this method instead
  4. John Smith

    DDFF DLC Toolkit - DLC generation/edition tool!

    you're welcome
  5. John Smith

    DDFF DLC Toolkit - DLC generation/edition tool!

    you'll need SkyBladeCloud new version of Dissidia Modding Suite for that, here is the link and instructions https://drive.google.com/file/d/159mpDWnp2j7Pqm-pJ18-ZnYttpGYmuae/view
  6. John Smith

    Dissidia Modding Suite(New Version) Tutorial

    1. Put the mods inside the @PACKAGE.BIN folder and patch the .iso 2. Upload the patch .iso to MediaFire or Google Drive and link it to your friends
  7. John Smith

    Dissidia Modding Suite(New Version) Tutorial

    you're welcome and thank you for pointing this out
  8. John Smith

    Dissidia Modding Suite(New Version) Tutorial

    http://www.mediafire.com/file/ib1bqb7n8tef2ka/Dissidia+Modding+Suite(New+Version)+.GMO+%26+.GIM+list.zip
  9. John Smith

    Dissidia Modding Suite(New Version) Tutorial

    no problem, glad I could help
  10. John Smith

    Dissidia Modding Suite(New Version) Tutorial

    this is how it goes, if I recall correctly
  11. John Smith

    Dissidia Modding Suite(New Version) Tutorial

    you should ask Deraj8 for this, because using this new tool is a bit complex, nah just kidding it easy 1. On the "BigFile Packaging Tab" "Select ISO File" and select the Dissidia 012 ISO you have(USA or EUR/EUR undub). 2. Click on "Extract PACKAGE to" and choose the destination for the extracted files. there will be placed inside a folder called "@PACKAGE.BIN" 3. Find the model .GMO and texture/portrait .GIM you want to replace inside the @PACKAGE.BIN folder using Noesis. http://www.mediafire.com/file/gyf9o5zn813xedf/Noesis.zip/file 4. Rename your mod .GIM and .GMO to match the name of the original .GIM and .GMO inside the @PACKAGE.BIN folder and Replace the original .GIM and .GMO file inside the @PACKAGE.BIN with your mods .GIM and .GMO http://www.mediafire.com/file/ib1bqb7n8tef2ka/Dissidia+Modding+Suite(New+Version)+.GMO+%26+.GIM+list.zip also go back to the Modding Suite on the same tab. 5. "Select source folder" and select the folder "@PACKAGE.BIN" 6. "Save PACKAGE to" and choose the destination for the re-made package. now you'll have the package that contains your mods .GMO and .GIM, now to add them into Dissidia 012 ISO 7. For that you'll need to open the program "UMDGEN" http://www.mediafire.com/file/s81o058yo3ajepa/UMDGEN.zip/file 8. "Open" your Dissidia 012 ISO, In the Explorer tab, expand PSP_GAME, expand USRDIR, and click on DATA. 9. Drag your created PACKAGE.BIN and PACKAGE_INFO.BIN files into UMDGEN. 10. It will ask you if you want to replace the original files, click Yes to All. 11. Then "Save" your file as an uncompressed .iso 12. Choose the name and location for your .iso and save it. 13. Test the new .iso on your gaming system 14 . Done!
  12. John Smith

    I Need Help!, to find Dest VoL's Mods

    You're welcome!
  13. John Smith

    I Need Help!, to find Dest VoL's Mods

    http://www.mediafire.com/file/2kav2x77wdxb70y/Noctis(Firion).zip http://www.mediafire.com/file/882vqy2dcdf20hx/Noctis%28Bartz%29.zip/file
  14. John Smith

    I Need Help!, to find Dest VoL's Mods

    No problem, glad to help
  15. John Smith

    I Need Help!, to find Dest VoL's Mods

    https://www.mediafire.com/file/jdqjkdgvuac8pl8/Tatsuya+Shiba(Squall).zip https://www.mediafire.com/file/tktpqua0pbxx959/Ouma+Shu(Cecil).zip
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