Jump to content
Haussenkraft

Haussenkraft's Mod Collection

Recommended Posts

Just now, Blitz said:

 

So could you please... Uhm... share your texture.ini file as well, cause I somehow totally forgotten the complicated process of adding the HD/PPSSPP textures since then.

 

add this to your .ini

00000000e73146ee4148dc57 = 217_1.png
00000000cce77f983d3afc10 = 217_1a.png 
00000000f01ada41bd059e7a = 217_skin1.png

Share this post


Link to post
Share on other sites

Thanks Sir.

Haha, when i add in the command line, I found out I actually did it correctly the first time, I got confused with Astolfo's shield (seifu) and thought that the round shield was new, turns out it was actually Vaan's old shield. Silly me.

But thanks for the reconfirmation. I thought I was doing something wrong.which I didn't.

 

Anyways I just added Fang's new HD texture and wow! It is something else!

For those who are interested in adding the HD/PPSSPP textures look here :-

http://bs23-designs.blogspot.com/2017/01/ppsspp-texture-modding-tutorial-for-v13.html

 

Pictures added below for comparison.

Thanks again Sir, you are the best! 

Have a nice day, ☺

normal texture.jpg

PPSSPP texture.jpg

Share this post


Link to post
Share on other sites

I noticed that the file names for Ethel's Ppsspp textures are exactly the same as Fang's.

So one needs to manually change Ethel's png files name to avoid the Fang's png files being overwritten, that is, if you want to use the Ppsspp textures.

But most importantly, very nice mod, most probably my favorite archer type (character who holds a bow) Mod in Dissidia.

Thanks Sir. ☺

Share this post


Link to post
Share on other sites
22 minutes ago, Blitz said:

I noticed that the file names for Ethel's Ppsspp textures are exactly the same as Fang's.

So one needs to manually change Ethel's png files name to avoid the Fang's png files being overwritten, that is, if you want to use the Ppsspp textures.

But most importantly, very nice mod, most probably my favorite archer type (character who holds a bow) Mod in Dissidia.

Thanks Sir. ☺

you can make folders for each character

so that the image name in the .ini would be something like

= Ethel/tex_c.png

= Fang/tex_c.png

  • CoLove 1

Share this post


Link to post
Share on other sites
On 1/8/2019 at 12:53 PM, Haussenkraft said:

Extella Link, anyone? Managed to rip every character in the game
Though most of the models are too highpoly but I can at least edit them to be lower

qvrHUQI.png
042rhcC.png
74CDy7i.png
TyH8tOt.png
fHlXh82.png
A3YcFqC.png

Haussenkraft, have you finished the custom model import for that Nero swimsuit? Or is it doable?

Share this post


Link to post
Share on other sites

Kallen Kaslana for Squall

mzjqrZN.png

http://www.mediafire.com/file/pg7jjejmo5ftjv8/

Great Statue God (Ganesha) for Exdeath

9YKWsMc.png

https://www.mediafire.com/file/qctj3z1nvff8erd/

Medea Lily for Yuna

hgpGEMR.png

https://www.mediafire.com/file/ic0w2ztushdv91b/

  • CoLove 35

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By Maknollram
      Hi guys, I'm not new to dissidia forums, but as it has changed, I'm here again. I do not want to go back doing mods, because I'm out of time, but I'll leave the ones I've already made for you to use. Enjoy it. (google translator)
      Download link: http://www.mediafire.com/folder/nb5lx2bpzrpww/Duodecim_MOD
      youtube vid: https://www.youtube.com/embed/Bbpa1wy49hk
      Here you will find tutorials maded by me, from searchs in the old dissidia forum and discovered by me, to import your own model to duodecim, minimize the texture in the gmo, increase or decrease the model quality and export your avatar from psp games to duodecim: http://www.mediafire.com/folder/qfdq78syb1l3e/Duodecim_Tutorials
      You can find models here from a lot of games from consoles: https://www.models-resource.com/









    • By Hiro toyotomi
      So is it possible to port a god eater oc or characters into dissidia 012 i do remember desvol doing it at one point in time on the old dissidiafourms site?
    • By gameboy360
      I am Gameboy360, came from Dissidia forums which is completely gone forever tho. A lot of my mods are also lost due to my mediafire account unable to log in.

      So why not i just gonna drop my backup mods here :)
      (DL's are in youtube videos)
      Characters
       
      BGMs
       
      More mods to come! 😄
    • By Zyxald
      Hello, I'm a DDFF mod consumer and i want to ask some help. so I'm trying to learn how to create an assist mod (or at least recreate it from using other people's mod) for my own self use and i realize that making request from other people to make all of it is kinda selfish. are there anyone that can help me and maybe some people that interested in this topic too, thank you. Oh and I'm new to modding so please teach me as detail as possible 😘
    • By DaniZaya
      Hi, Dissidia Community!
      Well, I'm new to this, but I'll try to explain myself as best I can.
      Several months ago, I started a project, a mod for Kingdom Hearts Birth by Sleep which replaced the textures, not only of Aqua, but of all the characters. These textures were fanmade versions of what might be Norted versions of the Kingdom Hearts characters.
      With the exception of Terranort, Ventusnort and Aquanort were editions that I did with Photoshop. Aquanort was then based on a version that someone did for XNA Lara.
      Time passed and the Tokyo Game Show arrived, where the Aquanort outfit was finally shown. Since then, I decided to change the textures again, resulting in an improved version. The previous texture was simply an "alternative" version.
      Despite having achieved what I set out to do at the beginning, I felt that I still wanted a lot more.
      It is not the first time that I am interested in Dissidia 012. Previously I shuffled this possibility, the possibility of creating a mod for Dissidia 012. However, I was not interested in reimporting a texture in a mod that already exists in Aqua. I wanted to import my model, which is the PS3 version of Kingdom Hearts II.5 ReMIX.
      I have made my attempts, but I have not succeeded. The tutorials that show on YouTube are all painful and never explain them well, besides being super old (And the quality is from those times).
      If someone could make this mod reality, it would be quite perfect. I would provide the texture (for private). I think I can link the 3D model here.
      Or if someone can share with me some good video tutorial to be able to do it by myself.
      PS: I have seen that someone intended to do the same. Do not be alarmed, because the author of the video shown in the other post had the idea thanks to me.
×

Important Information

By using this site, you agree to our Terms of Use.