Hi guys, I'm not new to dissidia forums, but as it has changed, I'm here again. I do not want to go back doing mods, because I'm out of time, but I'll leave the ones I've already made for you to use. Enjoy it. (google translator)
Download link: http://www.mediafire.com/folder/nb5lx2bpzrpww/Duodecim_MOD
youtube vid: https://www.youtube.com/embed/Bbpa1wy49hk
Here you will find tutorials maded by me, from searchs in the old dissidia forum and discovered by me, to import your own model to duodecim, minimize the texture in the gmo, increase or decrease the model quality and export your avatar from psp games to duodecim: http://www.mediafire.com/folder/qfdq78syb1l3e/Duodecim_Tutorials
You can find models here from a lot of games from consoles: https://www.models-resource.com/
After being persuaded by some people in both YT and FB, I think it's time I make a thread here
Do note that not all of the mods I made back then will be here, reasons being I'm either too lazy to add the rest or they need to be updated
Mediafire link for everything
Will be arranging by series
Type-Moon (Part 1)
Hello, I'm a DDFF mod consumer and i want to ask some help. so I'm trying to learn how to create an assist mod (or at least recreate it from using other people's mod) for my own self use and i realize that making request from other people to make all of it is kinda selfish. are there anyone that can help me and maybe some people that interested in this topic too, thank you. Oh and I'm new to modding so please teach me as detail as possible 😘
Hi, Dissidia Community!
Well, I'm new to this, but I'll try to explain myself as best I can.
Several months ago, I started a project, a mod for Kingdom Hearts Birth by Sleep which replaced the textures, not only of Aqua, but of all the characters. These textures were fanmade versions of what might be Norted versions of the Kingdom Hearts characters.
With the exception of Terranort, Ventusnort and Aquanort were editions that I did with Photoshop. Aquanort was then based on a version that someone did for XNA Lara.
Time passed and the Tokyo Game Show arrived, where the Aquanort outfit was finally shown. Since then, I decided to change the textures again, resulting in an improved version. The previous texture was simply an "alternative" version.
Despite having achieved what I set out to do at the beginning, I felt that I still wanted a lot more.
It is not the first time that I am interested in Dissidia 012. Previously I shuffled this possibility, the possibility of creating a mod for Dissidia 012. However, I was not interested in reimporting a texture in a mod that already exists in Aqua. I wanted to import my model, which is the PS3 version of Kingdom Hearts II.5 ReMIX.
I have made my attempts, but I have not succeeded. The tutorials that show on YouTube are all painful and never explain them well, besides being super old (And the quality is from those times).
If someone could make this mod reality, it would be quite perfect. I would provide the texture (for private). I think I can link the 3D model here.
Or if someone can share with me some good video tutorial to be able to do it by myself.
PS: I have seen that someone intended to do the same. Do not be alarmed, because the author of the video shown in the other post had the idea thanks to me.