I used to go by Raine816 on the old DissidiaForum, I did some digging in my old laptop and came across my old Mods from there and thought I'd reshare them for you all. They may be a bit buggy as some were pre-finish build release and were lost in the purge. Never the less I hope you guys enjoy.
Here's a list of the mods and base characters:
Paine (FFX-2 Model) - Lightning Paine - Full Throttle (FFX-2 Model) - (Lightning) Rikku (FFX-2 Model) - Prishe Calintz (Magna Carta: Tears of Blood) - Sephiroth Shaman King Project Yoh Asakura - Warrior of Light 3 versions Tao Ren - Kain 2 versions Lyserg Dithel - Laguna 2 versions Custom Quests
Newcomer - 10 Episode Quest Series They make use of a Noctis mod in Cloud's DLC2 slot iirc (sorry its been several years) Mods Download Link
Quests Download Link
If you have any questions feel free to reach out.
Hi folks! I'm Louz. Today I'm posting about a new and better way to play Dissidia 012 online, a tool me and my pals were using to play Warcraft III custom matches last Christmas and right before the game died.
I've decided to try this thing with Dissidia after debating myself about some issues between ZTO and my local network interface (despite the successful connectivity) that I've forcefully got to get used to; and god...such smoothness. Say goodbye to random drops & spikes.
The steps are very easy to follow:
1. Download Radmin VPN and install it
2. Create or join a network, share the name and password of it
3. Put host's IP into PPSSPP networking settings, host must run ad hoc server
4. You're done!
If you're interesting, download it from here: https://www.radmin-vpn.com / http://tiny.cc/ksvrkz [Drive]
You can get PPSSPP from the official site: https://www.ppsspp.org
Adhoc Server tool, for hosting games: http://tiny.cc/mrvrkz (not necessary if you like to use PPSSPP's built-in PRO ad hoc server option)
Hi guys, I'm not new to dissidia forums, but as it has changed, I'm here again. I do not want to go back doing mods, because I'm out of time, but I'll leave the ones I've already made for you to use. Enjoy it. (google translator)
Download link: http://www.mediafire.com/folder/nb5lx2bpzrpww/Duodecim_MOD
youtube vid: https://www.youtube.com/embed/Bbpa1wy49hk
Here you will find tutorials maded by me, from searchs in the old dissidia forum and discovered by me, to import your own model to duodecim, minimize the texture in the gmo, increase or decrease the model quality and export your avatar from psp games to duodecim: http://www.mediafire.com/folder/qfdq78syb1l3e/Duodecim_Tutorials
You can find models here from a lot of games from consoles: https://www.models-resource.com/
Feedback, civil discussion, questions, miscellaneous stuff, humor, etc pertaining to that thread welcomed here.
DISCLAIMER: The actual ruleset is past the 3rd "_____________________" all the way below.
A short overview of the history behind this ruleset's creation, recounted from memory...
On the surface, when you look at the final product, it is just an in-game change of values and a series of Ability bans, Equipment bans and a purposeful x3.1 Booster multiplier limit garnered after countless hours upon hours of discussion and debate. Heck, you could compare this to how the Street Fighter series had its own fair share of remixes / revisions / Editions / Arcade Editions etc. and changes in gameplay balance / mechanics. But instead of summarizing and trying to explain how the average match with this ruleset actually feels, I will say this: I am an absolutely firm believer of showing instead of telling. Thus, on the basis of that statement, I cordially invite you to try it. In fact, I fervently encourage you to do so. Perhaps the DFF veterans may quite enjoy how this version of the game feels.
And without further ado, here it is.
Ruleset: White Lotus
Your Booster multiplier limit CANNOT be greater than x 3.1.
Your Base BRV CANNOT be greater than 1250.
ANYTHING that has the effect of:
EX / AST Depletion
Initial BRV, Initial EX, and/or Initial AST
BRV Boost on Stage Destruction
BRV / EX / AST Iai Strike
EXR Duration boosts
EX Core Appearance boosts
Side by Side
Close to You
Level Gap >= _________ boosters.
Soul of Yamato (Genji set)
Assist Gauge Up Dash.
Achy / Achy+
Concentration / + / ++.
Snooze and Lose.
You may equip Counterattack or Sneak Attack, but you may ONLY have one of either.
~Ruleset Parameter changes~
Critical Damage = 110
Wallrush Damage = 35%
Assist Gauge Charge (Attack) = 0
Assist Gauge Charge (Hit) = 120
EX Revenge Duration = 3 Seconds
EX Damage from Assist Attack = 200
~ Fin. ~
The only gameplay videos of the most up-to-date version of the ruleset from about 5 years ago:
Sys Vs. Spyder and Hollowed
Sys Vs. Hollowed Bo3
I would like to give my special thanks and credits to...
Achy / Achy+ was banned because of the effect of Full Assist Charges. That being said, for those out there who use CWCheats in friendlies, there is a code that disables Assist Charges by default as long as all connected players have that code active while fighting. Go figure.
P. S.S. Some tips on attaining and maintaining an exact multiplier of x3.1 (or close to it) by the following:
Here is a file link to a seperate Save Data containing the ruleset itself in the 2nd slot. It does not contain any pre-made builds for characters because that is ALOT of work. Maybe I'll do it later, I don't have enough time right now. Or you could make your own builds.