Poiman64 3 Report post Posted February 17, 2019 So this is a tournament I'm planning on for the summer. I'm posting this here rather than on Discord so that it'll be easier to see feedback. I'm posting this now, of course, to receive that feedback and to explain my reasoning to the best of my ability. Just a fun little idea I had, plus it gives us a chance to experiment with a stage banning system that I've mused about for a while. The rules are as follows: Characters can only use assists from the same Final Fantasy Exceptions: Aerith is banned; Lightning can use WoL and Garland and vice versa. Double Elim, Bo3, Semis and Finals Bo5, GF Bo7 with bracket reset, Begins with RR for players with lack of data. Seeded based on results and opinion. Long Form with two week deadlines Stage list: Neutral picks: Order's Sanctuary, World of Darkness, Pandemonium - Top Floor, Lunar Subterrane, Sky Fortress Bahamut Counter picks: Pandemonium, Kefka's Tower, Empyreal Paradox, Old Chaos Shrine, Crystal World, Crystal Tower, M.S. Prima Vista, Edge of Madness Match 1: Lower Seed (Or Loser's Finals winner in GF) strikes 1 stage, other player strikes 2, then the lower seed picks the stage to play on. Match 2+: Winner strikes 2 stages and Loser picks (In case of a bracket reset use this format for picking instead of reverting to M1 picking) Dave's Stuped Rule is in effect (You cannot pick a stage you have already won on) Character picks will be Double Blind Share this post Link to post Share on other sites
Eddiegames 5 Report post Posted February 17, 2019 (edited) Looks interesting, here are my thoughts; I have mixed feelings about Pandemonium and Kefka's Tower as counter pick stages Also Crystal Tower, but lesser so And, Characters that need help of some kind; Vaan, Laguna, WoL (kinda), Emp (kinda), Terra, Shanty, Gab (kinda), Prishe (kinda) Characters that are probably a bit too strong; Cloud, Zidane (kinda), Kuja (kinda), Tidus, Jecht, Yuna that's my thoughts Edited February 25, 2019 by Eddiegames 1 Share this post Link to post Share on other sites
Poiman64 3 Report post Posted February 24, 2019 Bit of a late reply, Eddie, but what would you suggest to help those that need it and balance those that don't? Also, what's wrong with Kefka's and Pandemonium? I added them to balance out the large stages and small stages, since I have a stage banning system in place with DSR and they help certain lower tier characters deal with higher tiers. Share this post Link to post Share on other sites
Eddiegames 5 Report post Posted February 25, 2019 Well on the topic of stages, the reason I find them questionable is the the stages have qualities that very strongly affect certain characters and their effectiveness to an extreme degree, especially Kefka's Tower. And I disagree with the idea that they help out low tiers, they help a variety of characters as well as hurting a variety as well, but some of the characters near the top like Seph and Ulti can take strong advantage of these, to an effect greater than some of the others. With Crystal Tower it's a similar thing, Kefka, Ulti, and a couple others can take strong advantage of the stage being easy to run away on. It's also a slight EX counter, but that's less of an issue. I'm fine with the stage just concerned. Share this post Link to post Share on other sites
Eddiegames 5 Report post Posted February 25, 2019 Also for character nerf method, one method is a madatory equip of Close to You (Always absorb EX, -30% Assist Charge)/Glimmering Crystal (+15% EX Core Absorb, -15% Assist Charge)/Attractorb (+1m EX Range, -20% Assist Charge, Basic)/Pearl Necklace (+10% EX Force Absorb, -20% Assist Charge, Basic) (Leaning towards the first 2) As for character buff, it's a bit more tricky, the easy method is just to allow Terra, Shanty, Vaan and Laguna (Potentially More) to equip any assist of their choosing (potentially disallowing use of the top tier ones). However it doesnt exactly fit in with the tournament theme so I dunno. Share this post Link to post Share on other sites
Poiman64 3 Report post Posted February 26, 2019 Kefka's and Pandemonium are kind of a necessary evil due to the fact that they're two of the very few legal small stages and I wanted to have a good balance between large and small, but I do feel that 2 strikes and DSR will counteract the effects of them. As for the suggested buffs, you are correct in that they break theme, though perhaps your suggested nerfs might be fine, I'll have to test them a bit more in depth. Thanks for the suggestion. Share this post Link to post Share on other sites
Eddiegames 5 Report post Posted February 27, 2019 Here's a compilation of combos for Garland for this tournament; https://drive.google.com/open?id=1NAHa71tqzKkP5tYpYSg8TmzYmPSnSaYU https://drive.google.com/open?id=1r1zcR-3mh-wk1M4i8xtU3UkoaHwwUJJQ https://drive.google.com/open?id=1Sm6qySA1338lxq5iQh3mpfJmDS7joimd https://drive.google.com/open?id=1JEjBz3-LPLCRc1VC11Ex4rHr9_wxDz9H https://drive.google.com/open?id=1d7EGKzdzle-Ly-OfMOJiRgyydf6YUw1B https://drive.google.com/open?id=1WiVNOd-JjsHXRl10F3ZNXQ04tzV_BD9D https://drive.google.com/open?id=16idVd3LQtPH-NUTBR3AaXG6jWOGXD0S9 1 Share this post Link to post Share on other sites
Eddiegames 5 Report post Posted February 27, 2019 (edited) Also without extensive labbing the optimal assist choices (imo) for those with 2 options are as follows; Light/WoL, WoL/Light, Garland/WoL Cecil/Kain, Kain/Golbez, Golbez/Cecil Bartz/Gilgamesh, Exdeath/Bartz (or Gilga, it's stage dependant) or CotW, Gilgamesh/Bartz Cloud/Seph, Tifa/Seph, Seph/Cloud Squall/Ulti, Laguna/Cry I guess, Ulti/CotW Tidus/Jecht, Yuna/Tidus, Jecht/Tidus Edited February 27, 2019 by Eddiegames Share this post Link to post Share on other sites
BuffBartz 0 Report post Posted February 27, 2019 and OK gets CoD assist whatever ill make it work Share this post Link to post Share on other sites
Eddiegames 5 Report post Posted February 27, 2019 CoD assist is fine, you just lose the ability to assist punish in most cases For combos she's perfectly functional, and in fact one of the easier characters to knockback cancel with And since she punishes dodge, in smaller spaces she pairs well with Comet Share this post Link to post Share on other sites
Eddiegames 5 Report post Posted February 27, 2019 Here's a Kain compilation https://drive.google.com/open?id=1608XLtEIFuVEIK-jTlPIIwb0ixFjhU69 https://drive.google.com/open?id=1igRuBs2JftCgPO9sdDEZe5VG5QUS35mk https://drive.google.com/open?id=1C2zjZ7YJhFsYZncI-M-ALdyhSsM_twWx https://drive.google.com/open?id=1jB6bWXsTS8UQ1VWg5lgnPbPYnfSlej8r https://drive.google.com/open?id=1dsRDslqKdlhuj23hZF28FCQu5z9R2H4n 1 Share this post Link to post Share on other sites
Eddiegames 5 Report post Posted February 27, 2019 (edited) Small addition after further testing, I've confirmed Cecil is in fact, way easier for Kain, and the assist I would recommend for consistency, although he is weaker in damage and cant combo off ground slams from the SbS boost. Still tho, Golb can do some cool stuff. Edited February 27, 2019 by Eddiegames Share this post Link to post Share on other sites
Eddiegames 5 Report post Posted February 27, 2019 For Onion Knight, as reference for his Knockback Cancels https://drive.google.com/open?id=1IgTtbG-nYQ_QTptrX9lA9hAQR0nNAJJZhttps://drive.google.com/open?id=16XWYm4q4Oosv06NfezcjEPlfTIYZvhZ6 1 Share this post Link to post Share on other sites
Eddiegames 5 Report post Posted June 21, 2019 Compiled folder of all combos I've done that fulfill the conditions of WotW, enjoy at your leasure https://drive.google.com/open?id=1eWjgOgDrWkeKwwsBEoZ8xMAo62j00Xbu Share this post Link to post Share on other sites