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On 12/26/2018 at 8:22 AM, Chris Shade said:

Do you think you could put instructions in the vid as annotations?

No clue how, and if it consumes too much time, I prolly won't do it

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On 1/2/2019 at 3:26 AM, Chris Shade said:

is using fragmotion absolutely necessary?

meh, it's just become part of my process, it's one surefire way for me to get the fbx files that convert without errors for me at least.

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On 12/18/2018 at 8:12 AM, Deraj8 said:

 

What's the viewport setup for your Milkshape, cuz it seems to me like the model you loaded into it is not actually upright, but rotated 90 degrees from origin

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Just now, Chris Shade said:

What's the viewport setup for your Milkshape, cuz it seems to me like the model you loaded into it is not actually upright, but rotated 90 degrees from origin

The model usually is rotated that way if imported as .smd  but is upright when viewed in Noesis
 

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On 1/18/2019 at 6:44 AM, Haussenkraft said:

The model usually is rotated that way if imported as .smd  but is upright when viewed in Noesis
 

Yup. and tbh, it never really seems to matter, cuz once you convert it into a gmo the way i do,  the model always ends up rotated correctly.

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Deraj i hope you can teach me how make texture frome begin untill make gmo model

i watch many video but still  i can't make texture

 

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On 6/6/2018 at 2:32 AM, Deraj8 said:

Haven't been on like like forever, but no, I no longer make mods. (If NT ever gets mod support, than i might do those)

Hey Deraj, about what you said, have yoi tried modding NT? Because I saw someone over on DeviantArt with NT mods. Yeah, i know this might be a little late in coming, but I was hella curious. 

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